﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SkeletonNET.Common.Logging
{
    /// <summary>
    /// Class to pass logging data
    /// </summary>
    public class LogData
    {
        /// <summary>
        /// Initializes a new instance of the <see cref="LogData"/> class.
        /// </summary>
        public LogData()
        {
            Severity = LogSeverity.Info;
        }
        /// <summary>
        /// Gets or sets the severity of the log entry.
        /// Defaults to info
        /// </summary>
        /// <value>
        /// The severity.
        /// </value>
        public LogSeverity Severity { get; set; }
        /// <summary>
        /// Severity of the logging
        /// </summary>
        public enum LogSeverity
        {
            /// <summary>
            /// Critical
            /// </summary>
            Critical,
            /// <summary>
            /// Verbose
            /// </summary>
            Verbose,
            /// <summary>
            /// Info
            /// </summary>
            Info
        }
    }
}
